Pre-Production:- This is the first
step of the production pipeline. Here it all begins the planning what steps
need to be taken. At first regardless of what type of movie it is the start up
for every movie start with a story board here a roughly idea are put together
the acting, story and cinematography to see the visual view of how the film
will look it looks like a comic form but without any speech or bubbles this
gives a idea of what the movie should look and what is that we are aiming. If
any changes needed can be done in this stage easily later it can be done but
will take a lot of time as we have a reached a later further stage and changing
is not easy so most of the movie directors make changes in this stage.
3D Modelling:- This is the most important
part as most of the process depending on it and comes after it if it is not
modelled properly than the whole thing fails animation, rendering etc.3D
modelling is used in a wide range of field like engineering, entertainment design, film, visual effects, game
development, and commercial advertising. But it is most helpful in animation
and films industry the best example 3D modelling is closely related to the
concepts of digital sculpting and polygonal mesh. Technology in a major motion
pictures where this technology was used to it’s fullest and a helped in a great
success of the film avatar in the year 2009.this film used many concepts of 3d
modelling in film as well as it’s cinematics animation. 3D modelling is closely related to the concepts of
digital sculpting and polygonal mesh which is very helpful also difficult but
once you get to know it it can help you in many ways. Most use the 3ds max for
modelling as this software is very good and helpful. This software is used to
make 3d models and gamers animators and films use this software in their
respective fields. There are three types of modelling polygon, curve and digital
sculpting.
3ds max has 11 basic primitive objects
which helps you model various thing you can convert them to editable poly and
editable mesh to model it into something that you desire. You can press right
click on your mouse to move, rotate and scale also these option is available on
top bar.to rename a object Click to open the Pick Objects To Rename dialog,
which lets you choose the objects to rename. While you can there 3 different
ways you can scale x axis y axis or z axis all are different and you can scale
on centre a uniform scale uniform scale option is also available on top bar.
When you press attomole you your mouse holding right click you can move more
accurately and if you press alt+scroll up or down you can zoom more precisely.
Pre-Production. (2011). Retrieved February 5, 2017, from http://storyofanimation.blogspot.ae/p/concept-art.html
Slick, J. (2016, October 20). 3D modeling process defined. Retrieved
February 5, 2017, from Lifewire, https://www.lifewire.com/what-is-3d-modeling-2164
Sculpteo. (2009). 3D modeling: Creating 3D objects. Retrieved February
5, 2017, from https://www.sculpteo.com/en/glossary/3d-modeling-definition/
Help. (2016, November 15). Standard primitives. Retrieved February 5,
2017, from
https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2017/ENU/3DSMax/files/GUID-66152BDE-BA64-423F-8472-C1F0EB409E16-htm.html
Help. (2016, August ). Rename objects tool. Retrieved February 5, 2017,
from
https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-3B9AA8A8-4E26-4F15-BC6D-2B4C028C5859-htm.html
Help. (2016, August ). Rename objects tool. Retrieved February 19, 2017, from https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-3B9AA8A8-4E26-4F15-BC6D-2B4C028C5859-htm.html
3d modelling - بحث Google. Retrieved February 19, 2017, from https://www.google.ae/search?q=3d+modelling&biw=1536&bih=686&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjFuN6f65vSAhVBthoKHTLyCTYQ_AUIBigB#tbm=isch&q=3d+modelling+3ds+max&imgrc=9Uisovqn0lBwHM:


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