Sunday, February 19, 2017

PRE PRODUCTION & 3D MODELLING

Pre-Production:- This is the first step of the production pipeline. Here it all begins the planning what steps need to be taken. At first regardless of what type of movie it is the start up for every movie start with a story board here a roughly idea are put together the acting, story and cinematography to see the visual view of how the film will look it looks like a comic form but without any speech or bubbles this gives a idea of what the movie should look and what is that we are aiming. If any changes needed can be done in this stage easily later it can be done but will take a lot of time as we have a reached a later further stage and changing is not easy so most of the movie directors make changes in this stage.


3D Modelling:- This is the most important part as most of the process depending on it and comes after it if it is not modelled properly than the whole thing fails animation, rendering etc.3D modelling is used in a wide range of field like engineering, entertainment design, film, visual effects, game development, and commercial advertising. But it is most helpful in animation and films industry the best example 3D modelling is closely related to the concepts of digital sculpting and polygonal mesh. Technology in a major motion pictures where this technology was used to it’s fullest and a helped in a great success of the film avatar in the year 2009.this film used many concepts of 3d modelling in film as well as it’s cinematics animation. 3D modelling is closely related to the concepts of digital sculpting and polygonal mesh which is very helpful also difficult but once you get to know it it can help you in many ways. Most use the 3ds max for modelling as this software is very good and helpful. This software is used to make 3d models and gamers animators and films use this software in their respective fields. There are three types of modelling polygon, curve and digital sculpting.
3ds max has 11 basic primitive objects which helps you model various thing you can convert them to editable poly and editable mesh to model it into something that you desire. You can press right click on your mouse to move, rotate and scale also these option is available on top bar.to rename a object Click to open the Pick Objects To Rename dialog, which lets you choose the objects to rename. While you can there 3 different ways you can scale x axis y axis or z axis all are different and you can scale on centre a uniform scale uniform scale option is also available on top bar. When you press attomole you your mouse holding right click you can move more accurately and if you press alt+scroll up or down you can zoom more precisely.








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Help. (2016, August ). Rename objects tool. Retrieved February 19, 2017, from https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-3B9AA8A8-4E26-4F15-BC6D-2B4C028C5859-htm.html

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